![]() ![]() Real-Time Physically Based Viewport with Iray Path Tracing – Use the real-time PBR viewport to preview your work exactly as it appears in Unity and Unreal.No need to worry about tiling, either – Substance Designer handles it automatically. Import a wide variety of content – Import procedural sbs and sbsar files, hand-painted images, photographs, scans, and geometry (.fbx &.Substance Designer features a complete set of tools and filters, including Crop Tool, Color Equalizer Tool, Extract Channels filters (Multi-angle to Albedo, Multi-angle to Normal, Normal to Height), Smart Patch Clone Tool, and Smart Auto Tile Tool. Scan Processing – Process scans thanks to filters and tools adapted to photogrammetry workflow.Edit complete texture sets instantly and produce Substance textures and MDL materials that will be directly handled in your renderer or game engine. ![]()
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